isekai demo uchi no musume ga saikyou kawaii(eng) V1C003

 Chapter 003 [That day, I Learned Magic]

After goblin body burned out, and confirming that the fire did not spread to the forest, I looked around my body again.
Even though I avoided it, I would feel defeated if there was even a little bit of blood on it.
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Since I've confirmed that it's all clean, I immediately checked the released status.

**********

Occupation: Grandmaster

Level: 1
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Description: A occupation that only can be obtained by the one who have grown all occupations and skills to it's limit.

Has aptitude for all occupations, but loses all skills upon acquisition.



Task: To acquire it, is necessary answer all occupational task and respond correctly without making a single mistake.

If you make even one mistake, you will lose your qualification.

**********

"It's too severe! This is a gruesome task! Hmm, ah, could it be..."

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When I expanded the skill list, all skill levels were 0 as per the description.

“Hmmm~. Even though I took the trouble to raise them. ……But, since i was reborn as Shirayuki, If you think that you can enjoy raising skills from 0 again, is it relatively good? "

Combat skills, magic skills, production skills, everything was Level 0. But i decided to think positively.
Actuality leveling skills, when level goes up, finding a way to efficient level up a skill. These are all things that i like too.

By the way, wasn't my initial grunt face just now cute? I want a full-length mirror! Desperately!.

After regaining my composure, I decided to check the status. No matter how weak the goblin was of a opponent, i was supposed to have a poor status that didn't even reach Lv1.
I was able to easily defeat it with almost no damage, and even though it was an unconscious action the firepower that turned the goblin's corpse into ash was unthinkable with my original skill level 0.
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**********

Total Combat Power: 2099 (+200)



STR: 267

DEX: 267

VIT: 267

AGI: 267

INT: 267

MND: 378 (+100)

CHR: 386 (+100)

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Title: Seeker

**********

"Huh? ……Wow, it's exagerated."

Total combat power is the sum of the basic stats "STR, DEX, VIT, AGI, INT, MND, CHR" and the correction value added by equipment, it does not determine the strength by itself, but it is a standard that can be understood to some extent.
The balance of status is based on the numerical value distributed at the time of character creation.
the value differs for each occupation, but in the case of balanced occupations, the original allocation is respected.
In the case of Shirayuki, the correction average value from STR to INT is -4.
MND average value is + 5 + extras that was left.
CHR is set to average value of  +15.
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Cuteness is more important than anything else, but to master it, mental strength is important!
At first I struggled with my biased status, but now it's a good memory.

And total combat power grows with level, but there is a formula to express it.

[(Occupation Base Value + Occupation Base Value x Occupation Growth Rate x Current Level) x Other Occupation Correction Value % + Other Frame Correction Value]

The "Occupation base value" is the base value assigned to the occupation rank and occupation type, and does not change.
The "Occupation Growth Rate" is also a numerical value assigned to the job rank and does not fluctuate, but it increases as the current level increases.
The "other occupations correction value" is a bit special, a correction value is aplied for rank each occupation that is added. For example: if the lowest rank swordsman meets the conditions, a value of  0.5 is added.
Add 100 to the total value of that correction values and correct the calculation formula of the current occupation by a % and in the end divide for 100.
"Other frame correction value" is a positive correction for equipment and buffs... support magic.

"Occupation base value" for normal rank vanguard "swordsman" and "martial artist" are 100 and the rearguard positions like "magician" and "chemist" it's 80.
the "Occupation base value" vanguard of highest rank legend the "Hero" is 250, and the rearguard the "Great Sage" is 200.
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"Occupation Growth Rate" is "0.4" for normal rank. The high rank is "0.45". Extra rank is "0.55". High-end rank is "0.6". Legend is "0.9"

By the way, the "other occupation correction value" is "0.5%" for normal rank. The high rank is "1%". Extra rank is "2%". High-end is "4%". Legend is "8%"

For example, if your current occupation is "swordsman" Lv5, and your other occupations are 0.
The total combat power is simply 100 + 100 x 0.4 x 5 = 300.

This time for this example, if you are a "hero" and your level is 30.

And you have all 8 normal rank Lv50. Four high ranks Lv40. And you have 3 Extra rank and high-end rank each at Lv30. and some others occupations around Lv20.
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Occupations below Lv30 are not subject to correction values, so the hero's total combat power is:

(250 + 250 x 0.9 x 30) x ( (100 + 4 + 4 + 6 + 12) ÷ 100 ) which is 8820.

[see translator note in the end for math]



And in my case, all occupations other than the current occupation "Grandmaster" are Lv100.
And because i have 8 normal rank, 13 high rank, 15 extra rank, 8 high-end rank, and 4 legend rank,
As long as the grandmaster's occupation is not over Lv101, the correction value is always 111%.
In other words, my status will be multiplied by 2.11 at the end.

[translator note: I not calculating this↑]

Even with the formula we know now,

(X + X x Y x 1) x 2.11 + 200 = 2099.

Therefore, it was easy to imagine that the basic job value and the job growth rate were not even comparable as before.
Currently, I can't predict the real numbers of X and Y until I raise a few levels, so I decided to memorize only the numbers and think about it later.


“For the time being, even if am at level 1 i have combat power of close to level 50 "swordsman", that explains why even if i am level 0 i don't take much damage. ……There seems to be little risk of dying around here."

On the contrary, it seems to be a hard time to suffer an injury. Well not like i want to hurt myself.

"Hm? Come to think of it, i got a +200 correction, but i don't have that kind of equipment, right? Or rather, I don't even know about such exceptional equipment in the previous world…speaking what comes to mind is the title."

I tap the "seeker" in the status.
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**********


Title: Seeker

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A proof given to those who work hard every day to seek the truth of the world..

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Correction value of current Lv x 100 for the corresponding status.


**********

"Waw, this is also exagered. "
But a seeker……that's a strange way to say it but i am the seeker of cuteness, right? I don't know who sent it, but you know me very well. Then the calculing formula is this one.

(X + X x Y x 1) x 2.11 + (200 x 1) = 2099.

The currently monstrous status. For time being, I was able to understand it.

Next, I decided to properly use the magic that I used unconsciously earlier. Considering that it went up by 0.3 just now, it should be easy to achieve the goal.
The flame that appeared in my hands becomes a sphere in a blink of an eye and started to rotate.
With just that, the skill level is steadily increassing.

[Fire magic skill increased by 0.2! ]
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[Fire magic skill increased by 0.2! ]

[Fire magic skill increased by 0.1! ]

[Fire magic skill increased by 0.2!  Fire magic skill has become level 1.]

[Fire magic skill increased by 0.2! ]

[Fire magic skill increased by 0.2! ]

[Fire magic skill increased by 0.3! ]

[Fire magic skill increased by 0.3! Fire magic skill has become level 2.]

[Fire magic skill increased by 0.2! ]
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[Fire magic skill increased by 0.2! ]

[Fire magic skill increased by 0.1! ]

[Fire magic skill increased by 0.2! ]

[Fire magic skill increased by 0.1! ]

[Fire magic skill increased by 0.1! ]

[Fire magic skill increased by 0.1! Fire magic skill is now level 3. You learned Fireball.]

“It was a skill level up method that I found when I first started playing, but it seems like it can be used even if it becomes a reality, Shall I raise the other skills too at level 3 at this rate?"

I think the magic of "WoE" is also special.

What kind of shape is it?, What kind of existence is it?, and What kind of result does it bring?
In other words, by having a clear image of magic, the player can draw out the power of the 6 attributes of fire, water, earth, wind, lightning, and ice, and the special 2 attributes of sacred and dark.
If the image is correct, it will succeed, and if it is incorrect, it will be a failure. It could cause misfire or a slightly different thing to comes out.
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Also, from skill level 0, you can be control it at relatively freely level with your own will.
And by using a "magic book" that demand necessary skill values, you can acquire magic again.

Acquisition of a skill with a "magic book" is, so to speak, "directly driven into one's head'' how to use that magic, and from that moment on one can use the "real thing''.
Even if you try to use the magic before acquiring it, it will be treated as "something looks like it'' a inferior to copy to the "real thing''.

What you need is a "skill level" rather than a "Occupation level". Even if you just raise your occupation level and status, you can't handle it without the appropriate technology. However, since the skill level cap is set according to the occupation level, the occupation level is also necessary.

And I think it's an interesting point that even if the occupation is a vanguard type, magic can be used.
However, the skill limit value is lower than that of the rear guard class, you can't also use job-specific magic, there is no boost ability from that rear guard jobs have, INT is also low, so you can guess the firepower, if you ask me if it can handle it, I doubt it.

[Water magic skill increased by 0.1! water magic skill has become level 3. You learned waterball]
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[Earth magic skill increased by 0.1! earth magic skill has become 3. You learned earthball]

[Wind magic skill increased by 0.1! wind magic skill has become 3. You learned windball]

[Lightning magic skill increased by 0.1! Thunder magic skill has become 3. You learned Thunderball.]

[Ice magic skill increased by 0.1! ice magic skill has reached 3. You learned iceball]

"Alright, it's done. The next to train is magic activation and it's maintenance. Raising your skills effeciently is easily after all. It's fun to rise it up in one fell swoop.……And probably, because he already had the experience of being "directly driven into one's head'', it seems that the pseudo magic has highly rate of completion. The growth rate was faster than what i imagined."
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Opening the acquired magic list. The 6 types of balls that I got earlier were glowing brightly, and countless other character strings were displayed darkly, that continued for many pages.

"It's a happy miscalculation that I didn't forget the magic I acquired in my previous life, just the skill value was reset."

This time, I rotate the 6 types of magic above my head, trying another efficient skill increase, i look at the outer wall of the city.

"Now then, maybe the city is the next stop?...No, the inn with the big mirror should have been a luxury inn, three silver coins are not enough, I'm sure it will also cost me food. I want clothes too! I want to buy my own mirror!" 
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I return my gaze to the forest and look at the charred goblin from earlier.

"I'm going to join the adventurer's guild anyway, so i should collect all the quest stuff first!"

I entered the forest in a relaxed mood. At that point, all six magic skills had reached level 5.

[The me who seems to be having fun is cute]









Note:

[(Occupation Base Value + Occupation Base Value x Occupation Growth Rate x Current Level) x Other Occupation Correction Value % + Other Frame Correction Value]

*Other Frame Correction Value is not being counted


Hero base value : 250
lengendary growth rate : 0.9
Actual level: 30
(250 + 250 x 0.9 x 30) = 7000

Normal rank correction value: 0.5%
8 normal rank correction = 4%

High ranks correction value 1%
4 high rank correction value = 4%

Extra rank correction value: 2%
3 Extra rank correction = 6%

High-end rank correction value 4%
4 high-end rank correction value = 12%

(250 + 250 x 0.9 x 30) = 7000

( (100% (base %) + 4%(normal rank) + 4%(high rank) + 6%(extra rank) + 12%(high-end) ÷ 100 )

 = 1.26

7000 x 1.26 = 8820


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